The Game
From LostRing
(Difference between revisions)
Revision as of 15:30, 19 March 2008 (edit) Thebruce (Talk | contribs) m ← Previous diff |
Revision as of 17:04, 19 March 2008 (edit) (undo) Ouroboros (Talk | contribs) m (→The Game - spelling) Next diff → |
||
Line 3: | Line 3: | ||
:These are some of the Specifics of the Lost game itself, based off what evidence has been gathered from collected [[artifacts]]: | :These are some of the Specifics of the Lost game itself, based off what evidence has been gathered from collected [[artifacts]]: | ||
- | :''(This is Pure speculation, and is Subject to change as more artifacts conderning the play of the game are recovered)'' | + | :''(This is Pure speculation, and is Subject to change as more artifacts concerning the play of the game are recovered)'' |
===Labyrinth Layout=== | ===Labyrinth Layout=== | ||
:There are Three Official [[Labyrinth]] Sizes: | :There are Three Official [[Labyrinth]] Sizes: | ||
- | :* The 3-Curcuit Training Laybrinth (12*14=168ft2), | + | :* The 3-Circuit Training Labyrinth (12*14=168ft2), |
- | :* The 5 Curcuit Advanced Training Labyrinth (18*22=396ft2), | + | :* The 5 Circuit Advanced Training Labyrinth (18*22=396ft2), |
- | :* And the 8 Curcuit Olympic Labyrinth (26x30=780ft2). | + | :* And the 8 Circuit Olympic Labyrinth (26x30=780ft2). |
- | :These may have Either one or two paralell paths (or Clews). | + | :These may have Either one or two parallel paths (or Clews). |
:Walls must be 2ft High. | :Walls must be 2ft High. | ||
Line 17: | Line 17: | ||
:Specifics are unknown. | :Specifics are unknown. | ||
- | :It is theorised that players must make their way through the labyrinth Blindfolded in either a time trial event, or a Race with another player in two Clew Labyrinths. | + | :It is theorized that players must make their way through the labyrinth Blindfolded in either a time trial event, or a Race with another player in two Clew Labyrinths. |
- | ===Positioning and Synchronisation=== | + | ===Positioning and Synchronization=== |
- | :Positioning seems to be important, as is synchronising the game with another labyrinth elsewhere in the world (or Another?) | + | :Positioning seems to be important, as is synchronizing the game with another labyrinth elsewhere in the world (or Another?) |
...More information is needed. | ...More information is needed. |
Revision as of 17:04, 19 March 2008
The Game
- These are some of the Specifics of the Lost game itself, based off what evidence has been gathered from collected artifacts:
- (This is Pure speculation, and is Subject to change as more artifacts concerning the play of the game are recovered)
Labyrinth Layout
- There are Three Official Labyrinth Sizes:
- The 3-Circuit Training Labyrinth (12*14=168ft2),
- The 5 Circuit Advanced Training Labyrinth (18*22=396ft2),
- And the 8 Circuit Olympic Labyrinth (26x30=780ft2).
- These may have Either one or two parallel paths (or Clews).
- Walls must be 2ft High.
Method of Play
- Specifics are unknown.
- It is theorized that players must make their way through the labyrinth Blindfolded in either a time trial event, or a Race with another player in two Clew Labyrinths.
Positioning and Synchronization
- Positioning seems to be important, as is synchronizing the game with another labyrinth elsewhere in the world (or Another?)
...More information is needed.