Codex-3Ap1

From LostRing

(Difference between revisions)
Jump to: navigation, search
Revision as of 11:45, 17 March 2008 (edit)
AUZ505 (Talk | contribs)
('''Artifact 3A (Shanghai)''')
← Previous diff
Revision as of 11:45, 17 March 2008 (edit) (undo)
AUZ505 (Talk | contribs)
m (Notes)
Next diff →
Line 67: Line 67:
===== Notes ===== ===== Notes =====
-* The grrek word ''charis'' means ''grace'', but could also be a reference to the Charites (goddesses). See [[Glossary#charis|Glossary]].+* The greek word ''charis'' means ''grace'', but could also be a reference to the Charites (goddesses). See [[Glossary#charis|Glossary]].
---- ----

Revision as of 11:45, 17 March 2008

Codex of the Lost Ring

<-- Return the Codex Index

Artifact 3A (Shanghai)

Below: Esperanto transcript, followed by English translation
Esperanto
Quote...
Trovante Spacon Por Labirinto
Situigo de Via Labirinto

Artifact3Ap1-greek.jpgΧαρις [Ĥaris, greklitere] estas respondecaj por elekti kaj komuniki la situojn por labirintoj.

Trejna labirinto povas esti kreita en iu glata malferma loko.

3-cirkvita trejna labirinto bezonas ludspacon 12x14 futoj.

5-cirkvita trejna labirinto bezonas ludspacon de 18x22 futoj.

7-cirkvita Oficiala Olimpiada labirinto bezonas ludspacon de 26x30 futoj.

Sinkroniga labirinto devas esti kreita ĉe speciala, antaŭdeterminita loko. La mondoj interkonsentos pri specifia (tiele?) aro da koordinatoj - logitudo kaj latitudo - por la centro de la labirinto. Vi devas centrigi vian labirinton ĉi tiuj elektitaj koordinatoj, aŭ la sinkronigado malsukcesos.

Kaŝante vian labirinton

Ĉar la labirinto estas perdita sporto en via mondo, vi devas (io forstrekita?) trovi lokojn, kie vi ne tiros nedeziratan atenton al via kreaĵo.

Dum nia propra trejnado por nia 1920 sinkroniga evento, ni trovis sukceson per "kaŝi" niajn labirintojn en la klara vido de la neiniciitaj. Por eskapi ilan vidon, ni elektis lokojn kie sporto, ludado, festivalaj kaj aliaj specialaj eventoj ofte okazas.

Niaj trejnigaj lokoj dum la jaroj 1916-1918:

Pruvo de rehavigo: MB53/2hNK/33Ah/Zh72/KAV3
English
Quote...
Finding Space For a Labyrinth
Situating Your Labyrinth

Χαρις [Kharis, in Greek letters] are responsible for choosing and communicating the sites for labyrinths.

A training labyrinth can be created in some smooth, open place.

A 3-circuit training labyrinth needs a playing space of 12x14 feet.

A 5-circuit training labyrinth needs a playing space of 18x22 feet.

A 7-circuit Official Olympic labyrinth needs a playing space of 26x30 feet.

A synchronizing labyrinth must be created at a special, predetermined place. The worlds will agree about a specific set of coordinates - longitude and latitude - for the center of the labyrinth. You must center your labyrinth at these chosen coordinates, or the synchronization will fail.

Hiding your labyrinth

Because your labyrinth is a lost sport in your world, you must find places, where you will not draw undesired attention to your creation.

During our own training for our 1920 synchronizing event, we found success by "hiding" our labyrinths in the clear view of those non-initiated. To escape their sight, we chose places where sport, playing, festivals and other special events often take place.

Our training places during the years 1916-1918:

Proof of recovery: MB53/2hNK/33Ah/Zh72/KAV3


Notes
  • The greek word charis means grace, but could also be a reference to the Charites (goddesses). See Glossary.

Personal tools
[Support Wikibruce]
Wikibruce